The global augmented reality (AR) and virtual reality (VR) market, which was $37.0 billion in 2019, is expected to witness a growth rate of 42.9% between 2020 to 2030 to reach $1,274.4 billion in 2030. Let us analyze trends that seem to pace up this growth acceleration.
The simple 2-dimensions of images and videos are no longer enough. Users have been in awe of the 3-dimensional technologies and their fascinating worlds for a long time, but their usage for commercial and business utilities has been lately on a rise too. If you want to buy oculus rift lenses online, then you can check this site www.vr-wave.store/products/oculus-quest-1-rift-s-prescription-lenses.
Imagine the feel of wandering through the Amazon rainforests, even while being seated in the comfort of your home.
Creating innovative real-like visuals through these AR VR technologies tends to make the overall user experience to a new high. In today’s world, with companies vying for user attention, wherever and however possible, these technologies could be a sure match-winner.
Though both of these technologies help in rendering 3-d objects to life, there is a major difference between Augmented Reality and Virtual Reality.
They generally require a proper headset with oculus rift s lenses to enable the user’s 3-d visions. Rollercoaster, Galaxy, BeatSaber, etc. are some of the famous games that utilize VR technologies.
Augmented Reality on the other hand superimposes the developed 3-d objects over and above the real environment of the viewer. This is the reason that AR technology has found ample use in the design industry.