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African Continuum Theatre Company


The global augmented reality (AR) and virtual reality (VR) market, which was $37.0 billion in 2019, is expected to witness a growth rate of 42.9% between 2020 to 2030 to reach $1,274.4 billion in 2030. Let us analyze trends that seem to pace up this growth acceleration.

The simple 2-dimensions of images and videos are no longer enough. Users have been in awe of the 3-dimensional technologies and their fascinating worlds for a long time, but their usage for commercial and business utilities has been lately on a rise too. If you want to buy oculus rift lenses online, then you can check this site

Imagine the feel of wandering through the Amazon rainforests, even while being seated in the comfort of your home. 

Creating innovative real-like visuals through these AR VR technologies tends to make the overall user experience to a new high. In today’s world, with companies vying for user attention, wherever and however possible, these technologies could be a sure match-winner.

Though both of these technologies help in rendering 3-d objects to life, there is a major difference between Augmented Reality and Virtual Reality.

They generally require a proper headset with oculus rift s lenses to enable the user’s 3-d visions. Rollercoaster, Galaxy, BeatSaber, etc. are some of the famous games that utilize VR technologies. 

Augmented Reality on the other hand superimposes the developed 3-d objects over and above the real environment of the viewer.  This is the reason that AR technology has found ample use in the design industry.